Original: Here is a new patch available for Call of Duty World at War. Call of Duty World at War Patch 1.4 is a fourth patch for the popular FPS based on World War 2. The previous patch release was 1.3 which added lots of customizations and new features to the game. And this patch updates game with even more features.
Call of Duty World at War Patch 1.4 adds 3 new multiplayer maps to the game. These are Kneedeep, Nightfire and Station. Then Nazi Zombie map is updated with more weapons, electro-shock defenses and cola machines. Then players will see improved spawning logic added by the Call of Duty World at War update 1.4. Then there are few additional improvements and updates made that you can check below:
Auto balancing improvements. Players are no longer auto balanced while completing objectives.
Mods: IWD’s can be placed in the usermaps folder.
Mods: Hold Breath / Sprint functions as intended.
Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
Fixed lag caused by shooting at tanks.
All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
Martyrdom no longer causes direct impact deaths in Hardcore modes.
“Bayonet jumping” has been disabled.
Also included in the Call of Duty World at War Patch 1.4 will be map pack 1 which will be absolutely free for PC users. Download Call of Duty World at War 1.4 patch from here. This patch is mere 595 Mb in size.
Update 2: Call of Duty World at War Patch 1.4 is also available for Steam users now. Just turn on your steam client and download the patch from there. To know the more details about Call of Duty World at War Patch 1.4 on Steam visit this link.
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